WeedFUX
... ist gerne hier
Das wäre wirklich toll, aber schau dir mal die ersten fünf Minuten von dem Video unten an. Das hat mich an der "no DRM" These zweifeln lassen.
Jack Tretton@GT.com
Jack Tretton@GT.com
Folge dem Video um zu sehen, wie unsere Website als Web-App auf dem Startbildschirm installiert werden kann.
Anmerkung: Diese Funktion ist in einigen Browsern möglicherweise nicht verfügbar.
Sony hat das doch schon längst spezifiziert mit drm. Es bleibt wie auf der ps3.
Die "aktuelle Situation im Konsolengeschäft" kann Sony aber schlichtweg nicht beeinflussen.
![[IMG]](http://cdn.instanttrap.com/trap.jpg)
U r no believer.
![[IMG]](http://i45.photobucket.com/albums/f95/jarosh-gaf/kutaragi4dbox.gif)
U r no believer.

Die Sache ist: Es gab ja DRM auf PS3, nämlich Online-Pass.
Und bei reinen Online- bzw- Digital-Games ja sowieso.
Btw: Nach dem Video gab es weitere Statements dazu, die das klargestellt haben. Schau mal in den PS4-Fred. Wie es genau kommt, wird man sehen.
Any game that is made for PS4 that is physical goods, whether first-party or third-party, can go into a PS4 and play regardless of where it came from. The first player will play it, no problem, the second player will play it, no problem. What I was referring to was the online proposition. [The example was later given to me: If you buy a used disc from GameStop, you’ll have no problem popping that disc in and playing it from your PlayStation 4. The issue may arise when you try to jump online and play with other players. At that point, a third-party publisher may impose a fee or not allow that.]
The easiest way to explain it is — if you understand how it works on PlayStation 3, then that’s the same way it will work on PlayStation 4. No changes there. We’ve been out for six and a half years. It’s the same experience
Justus Jonas schrieb:Es ist ein großer Unterschied, ob der Hersteller allen bereits ein DRM-System vor die Nase setzt und die Publisher nu noch einen Haken machen müssen oder ob der Hersteller da keinerlei Infrastruktur anbieten und selbst mit gutem Beispiel und ohne DRM voran geht.
Die 1st Parties setzen den Becnhmark, an dem sich alle orientieren. Wer abweicht, bekommt negative Presse.
) gelten.
Grade zufällig drüber gestolpert, daher bin ich mal so frei:
Any game that is made for PS4 that is physical goods, whether first-party or third-party, can go into a PS4 and play regardless of where it came from. The first player will play it, no problem, the second player will play it, no problem. What I was referring to was the online proposition. [The example was later given to me: If you buy a used disc from GameStop, you’ll have no problem popping that disc in and playing it from your PlayStation 4. The issue may arise when you try to jump online and play with other players. At that point, a third-party publisher may impose a fee or not allow that.]
The easiest way to explain it is — if you understand how it works on PlayStation 3, then that’s the same way it will work on PlayStation 4. No changes there. We’ve been out for six and a half years. It’s the same experience
SCE UK boss Fergal Gara has clarified PS4‘s DRM message stating: “PlayStation 4 does not enforce any DRM restriction around used games”. However, like the PS3, if third party publishers want to use DRM to charge for resale of games, “that’s in their hands really”.
Speaking at E3 Gara says, “In short, there’s no change. ‘No change’ was [the message] received extremely well. PlayStation 4 does not enforce any DRM restriction around used games”. That’s not say DRM restrictions aren’t possible he explains. “As is the case with PS3, for example, if a third party publisher was to decide that use of their servers or a second use of a disc was to require some fee… That’s in their hands really”.
Back to topic...
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