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Bei Zelda geb ich dir recht, aber Metroid profitiert imo sehr von der neuen Steuerung. Nicht dass die alte schlecht war, ganz im Gegenteil, aber sie wirkt nach MP3 imo deutlich träger.Verstehe ich gar nicht was dich ausgerechnet an den beiden Spielen so angefixt hat. Es sind doch eigentlich beides Klassiker die so schon mehrmals da waren und von der Wii-Steuerung sehr wenig profitieren. Besonders Metroid wird gegen Ende eine echte Schlaftablette, ich kann mir kaum vorstellen dass du das durchhälst. Wenn du jetzt Rayman oder so gesagt hättest...
Bei Zelda geb ich dir recht, aber Metroid profitiert imo sehr von der neuen Steuerung. Nicht dass die alte schlecht war, ganz im Gegenteil, aber sie wirkt nach MP3 imo deutlich träger.
Aber da du nen 50" hast, dürfte das wohl was schwieriger werden. Vielleicht relativiert sich das dadurch, dass du wahrscheinlich nen deutlich besseren TV hast.
Quelle: http://wii.ign.com/articles/845/845353p1.htmlOfficial: Factor 5 Back on Wii
Company president confirms that it's making at least one non-Virtual Console project for Nintendo's new system.
by Matt Casamassina
January 14, 2008 - The maker of the hit GameCube series Rogue Squadron is back. In a phone conversation with IGN Wii this morning, company president Julian Eggebrecht confirmed that the studio is underway with at least one all-new Wii project -- and it's not a Virtual Console game. Beyond that confirmation, Eggebrecht was mum, but he did note that the new title would not simply re-use old Rogue Squadron tech; whatever it is, significantly updated or even completely new tech has been developed to help accommodate it.
Factor 5's previous title, Lair, released for PlayStation 3 to mixed reviews. However, it is worth noting that the developer is intimately familiar with the GameCube hardware, whose technology extends to Wii. Not only did Factor 5 work with Nintendo to develop GameCube's audio solution, but it pushed the console harder on a graphics level than just about every other studio, Nintendo included. Bearing that in mind, fans can rest assured that whatever the company's new Wii game is, it's a safe bet that it'll look good and push the hardware.
At one time, Factor 5 was pegged to develop a sequel to Pilot Wings for the then-codenamed Revolution. Nintendo even went so far as to list the San Rafael-based studio as a "partner" in its official E3 presentation. Since that time, though, the company has been busy with the PS3-exclusive Lair and thus, work on any Pilot Wings sequel is thought to have been halted or cancelled altogether. Incidentally, IGN believes Factor 5's Wii title is an altogether different beast.
We'll have much more on the project as information becomes available. For now, though, Nintendo fans who loved the Rogue Squadron games should be happy to know that one of GameCube's best contributors is now lending its support to Wii.