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Torchlight 1.2
Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
Much reduced load times for many users
Some minor ingame performance improvements
Fixed Needle Arc XP exploit
Fixed Shadow Armor stacking effects
Fixed vendor dupe bug
Fixed various fullscreen startup issues
Fixed broken Brink cinematic on subsequent plays
Fixed merchant 'thief' exploit
Fixed right clicking in inventory casting certain spells
Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
Fixed issue with Syl's cinematic not being "skippable" during first boss fight
Fixed some DOT deaths not dropping loot
Quest items no longer allowed in stash
Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
Fixed texture/mesh/ replacement issues with mods
You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
Fixed pet minions not awarding fame
Fixed slow load times when mods were enabled
Pets inherit your spell masteries
Magic find takes the max value between you and your pet when pets or pet minions make a kill
Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
Troll pet is properly invincible
Tree Boss could be charmed - fixed
Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
weapon + shield doesn't count as 'dual wielding'
Shimmering Scale ( and 2 other socketables ) now work properly when socketed
Ember lance slight nerf
Ember lightning slight buff
Aloe Gel summon provides better healing
Equippables properly provide bonuses to passive skills
Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
Hardware skinning settings respected properly for pet paperdolls
Fix for potential bad state in the henchman battle
Enchantments at level 100 now work
Relabeled difficulty levels, and added tooltips explaining each
Fixed 'free spell purchase' exploit
Socketables cannot be heirloomed
Fix for masteries not updating certain spell bonuses until logout/login
Summon Blood Skeleton has 11 levels now
Various small grammar and spelling fixes
ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
MODDERS: Items can be set to 'always identified'
Bin jetzt bei Charakterlevel 50 und mach erstmal paar Tage Pause.