ColdBlooder
Cold Blooded Heart
Wii Sports is 1000x größer als LBP
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The second stage we tried switched things up entirely: from the start, we waddled Toad over to a waiting mine cart, and then the real fun began. Hopping in the cart took us on an on-rails ride in and around the field, where the TV gave a zoomed-out, third-person perspective of the action, and the GamePad provided a full 360° Toad’s-eye view of the world, as well as the ability to toss turnips from the relative safety of the cart. Here the differences between the TV and GamePad displays were even more pronounced than in the first level; we were constantly shifting our attention between the two, and constantly discovering gems and coins on one screen we’d missed on the other - often just in the nick of time. Despite some difficulties in freely manoeuvring the GamePad as a result of its demo-unit tethering, this stage was great fun; it reminded us of a slightly sped-up Pokémon Snap — exchanging pelting Pokémon with fruit for trying to hit Piranha Plants and gems with vegetables — and the one-shot nature of the on-rails run meant we were itching to replay it and do better the second we reached the finish line.
The third level we played was a haunted house-style stage, which added another mechanic: moveable parts. There were several doors on the outside of the house which could be moved by tapping or dragging them on the GamePad’s touchscreen, and in order to get Toad to all three gems (and the exit, of course), we had to work out multi-step puzzles using these doors. Once again, panning the camera and looking around with the GamePad was key, and the final move evaded us for what must have felt like an eternity for poor Toad, doomed to enter and exit the same two doors over and over again until we got a better view of the situation and were able to work it out. It was tricky, fun, and rewarding in the same way that Pullblox puzzles are, and even though we didn’t manage to find all three gems before the exit, the big finish of Toad popping out of a door suspended in the air and crushing a stack of six Goombas with a gloriously fortuitous butt-stomp made us feel like winners anyway.
Das ist jetzt nicht dein Ernst oder? Du wünschst dir statt einer neuen IP, die als solche identifiziert wurde, einen weiteren Mario Teil? Weils da so wenige gibt!?Lieber die Entwickler mal ein gutes Mario machen lassen. Im Stile von Galaxy. Statt einen alten Kaffeeaufguss zu präsentieren.
Ich finds schade; das war der einzige Titel, der mich dieses Jahr noch interessiert hat.
Aber gut, hab hier natürlich auch noch den ein oder anderen Titel liegen.![]()