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Frag am besten direkt mal bei EA oder Ubisoft an.
Diese zwei Firmen sind die großen Befürworter der DRM-Mauer von xb1.
EA denies lobbying for Xbox One used game restrictions, calls Online Pass program a mistake
http://www.theverge.com/2013/6/11/4421506/ea-peter-moore-interview-e3-2013-online-pass-xbox-one
Sony verbietet doch keine Onlinepässe, hast du überhaupt irgendwas dazu gelesen? Die Publisher könnten theoretisch sogar einen "Offline-Pass" einführen, wenn sie wollten. Stichwort Uplay und Co... Mit dem User-Shitstorm müssen die Publisher dann aber auch klarkommen.Also wie auf der PS2 - und dann kam der (PS3) Onlinepass. Die Zeiten ändern sich...
Auf der PS4 können die Publisher nicht alles machen was sie wollen, da Sony Onlinepässe verbietet. Was wäre also der nächste Schritt,wenn der Onlinepass verboten wird?
[digi];1116926 schrieb:muaha man beachte den ersten comment ^^
First?
Gab es irgendwie Info ob Fifa 14 auch direkt zum Launch für die PS4 kommt?
The internal design architecture of the PS4 system, from the optical drive and power supply unit to the cooling mechanism, has been pursed to keep the body as slim and light as possible to dramatically enhance the flexibility of the design.
Sony’s anti-DRM stance came into question after some misunderstandings from the press and public regarding online passes. The company confirmed to Game Front that third-party DRM will only apply to playing used games online and further clarified to Gamasutra that it will not permit online passes.
Scott Rohde, software product development head for Sony Worldwide Studios America said:
We’ve already come right out and said we’re not going to allow online pass. And the word “allow” is key there. Specifically with online, with PS+ requiring a charge to play online, we would not want any publisher [to charge.]
In general, we’re all businesses. Sony or Microsoft is never going to be able to tell EA or Activision exactly what they can do. What we like to say at PlayStation is that we set the precedent. The way we are approaching this is that we want this to be extremely consumer-friendly, extremely retailer-friendly, and extremely publisher-friendly. My personal opinion is that it’s hard for me to believe that any major publisher is going to put an extra set of used DRM onto game titles because that wouldn’t put them in a good spot, right?
Effectively, the situation will be no different than it was with the PS3. “That’s the easiest way to say it — it’s the same,” replied Rohde. “It’s just like it’s always was, is the easiest way to say it. Better, in fact, because online pass, in the future we’re going away from that.”