Comme des Fuckdown
Kickstarter-Projekt von Obsidian, das damals nen Rekord aufgestellt hat mit Fundraising bis zu 4 Millionen Dollar. Kommt am 26. März und as old-school as it gets. Party, ISO, Attribute usw. Und hübsch aussehen tuts auch.
wikipediaPillars of Eternity will feature a party-based real-time-with-pause tactical gameplay, fixed isometric user interface for the game-world with two-dimensional pre-rendered backdrops,in a similar vein as its spiritual ancestors Baldur's Gate,Icewind Dale series and Planescape: Torment (all based on BioWare's Infinity Engine).
The mechanics will not be based on Dungeons & Dragons rules, and the plot and setting will be an original IP. The player's party can have up to five companions, and they'll be recruited while exploring the world. The main character will be highly customizable and the player's choice of class, sex, race (and subrace), culture, traits, skills and appearance will give the character its own personal background.