Tabris
Jiyuu Tenshi
Digital Foundry-Artikel zum Spiel: http://www.eurogamer.net/articles/digitalfoundry-vs-super-mario-3d-world
So sollte es immer sein.
All of these features would be for nothing if the performance wasn't there, of course. Mario titles demand precision and a quick response that call for a solid 60 frames per second update. More so than most games aiming for this goal, EAD has managed to deliver a 100 per cent consistent update. Every moment of the game, every menu transition, and every element of the user interface all operate at 60fps without a single hitch. Shooting for 60fps is no small task and requires cooperation from the entire team throughout the development cycle, but Nintendo takes it further by taking a zero-tolerance approach to frame-rate dips.
So sollte es immer sein.
