OVERVIEW
PlayStation®Move offers a new and innovative gaming experience for the PlayStation®3 (PS3™) system
by fusing realistic, high-definition gaming along with accurate, intuitive control. Consisting of
PlayStation®Move motion controller, PlayStation®Move sub-controller and PlayStation®Eye camera,
PlayStation Move enables sophisticated motion control and immersive gameplay only possible on the PS3
system.
PLAYSTATION®MOVE MOTION CONTROLLER
The corner stone of PlayStation Move, PlayStation Move motion controller combines advanced motion
sensors, a dynamic color changing sphere, vibration feedback, and an easy to use button interface. Equipped
with three-axis gyroscope, three-axis accelerometer and terrestrial magnetic field sensor, PlayStation Move
motion controller tracks the precise movements and the angle of the controller. The PS3 system also detects
the absolute position of the controller in 3D space by using PlayStation Eye camera. Highly sensitive
movement tracking can be accurately traced back to the game, allowing intuitive gameplay as if the player
is within the game.
KEY FEATURES:
o Works with PlayStation Eye camera to accurately track player position
o Includes action buttons of DUALSHOCK®3 and SIXAXIS® wireless controller for direct
input
o Sleek and Wireless
o Built-in rechargeable Li-ion battery
o Advanced motion sensors in the controller precisely track both fast and subtle movements
o Color of the sphere's light provides visual feedback during gameplay
o Vibration feedback is felt during specific actions
o Bluetooth® technology supports wireless gaming
o Simultaneously use up to four motion controllers with a PS3 system
o Charge the controller and automatically pair it with the PS3 system via a USB cable (Type
A - Mini-B)
PLAYSTATION®MOVE SUB-CONTROLLER
PlayStation Move sub controller is a supplementary controller, developed to further expand the experience
that PlayStation Move games can offer. It can be used in most PlayStation Move games that require
navigating an in-game character as it replicates the control features of the left side of DUALSHOCK 3 and
SIXAXIS wireless controller into one’s PlayStation Move experience. PlayStation Move sub controller
adds an analog stick, directional buttons and two face buttons into the PlayStation Move's control scheme.
In addition, the sub-controller contains the L1 button, L2 button and L3 button for actions and commands
common in advanced gaming.
KEY FEAURES:
o Wireless control completely untethered from PlayStation Move motion controller
o Intuitive navigation of in-game characters
o Easy and intuitive XMB™ menu navigation
o Built-in rechargeable Li-ion battery
o Charge the controller and automatically pair it with the PS3 system via a USB cable (Type
A - Mini-B)
o Sleek curved body design that easily pairs with the motion controller
Note: DUALSHOCK 3 and SIXAXIS wireless controller can be used in place of the sub controller for all games
that are compatible with the sub controller
PLAYSTATION®EYE CAMERA
As an integral part of PlayStation Move, PlayStation Eye camera is designed specifically to work with the
next generation of PlayStation Move gaming titles being developed for the PS3 system. When used with
PlayStation Move motion controller, PlayStation Eye camera precisely tracks a user’s movement and the
motion controller’s sphere to help bring every move into the game. In addition, PlayStation Eye camera
captures a player’s voice or image and when combined together with PlayStation Move games, will bring a
whole new entertainment experience to user only possible on the PlayStation® platform.
KEY FEAURES:
o Engineered to perform in low-light conditions so that the rooms do not have to be lit
brightly for the camera to deliver crisp, perfectly exposed video
o Two position zoom lens for close-up and full body options
o At 60 frames per second, captures a sharp, clear picture at 640 x 480 resolutions
o Frame rate of up to 120 frames per second for improved tracking, responsiveness and
smoothness
o A sophisticated microphone with the ability to reduce background noise and focus on
spoken word for smoother, more accurate speech recognition
PRICING AND AVAILABLILITY:
Available in North America fall 2010. Pricing to be announced.