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Nintendo Wii

Profi2002 schrieb:
Trotzdem wird es IMO wohl trotzdem noch Ende 06 für Europa werden, denn Weihnachten will man wohl nicht verpassen
Das würde ich mir natürlich auch wünschen - aber wenn ich da an den N64 und den Gamecube denke... mal abwarten.


Btw: Condemned würde sich prima für den Revolution Controller eignen. :love:
 
Nintendo wird mit der Revolution wohl auch zum "Revoluzzer", Iwata will ja alles komplett anders machen als die Konkurrenz (kein HD, kein weltweiter Release...) :D

MfG,
Crayfish
 
Nintendo meinte ja, dass man innerhalb von 14 Wochen weltweit launchen möchte und zwar in Japan, den USA und Europa noch 2006.

@Rare-News: War wohl abzusehen, dass MS kein Interesse daran hat, einen Konkurrenzservice zu unterstützen. ;)
 
In den USA soll Nintendo ja planen, pünktlich zur Thanksgiving Woche 2006 zu launchen, das wäre afaik Mitte November.
 
Revolution-Kommentare aus einem Gamasutra-Interview mit Bioware/Pandemic:

GS: Is either company making a Revolution game right now?

JR:
We’re enthralled with the platform just as much as we are with the 360 and PS3. Each of them have very different strengths that our games are going to play to. But we haven’t announced any commitments yet.

GS: Do you perceive difficulties with the Revolution, as far as making games multi-platform?

JR:
Well the Revolution is a very different platform, and we’ve actually just seen some things behind closed doors that are just mind-blowing. Very very exciting. They’re doing something that’s very different and unique. I agree that it’s going to challenge the notion of just doing a port.

I don’t think it’s going to be as easy to take a product from one console to the Revolution, and so I think we are going to be looking to see how we can tailor our products to that platform. But we do that also with other platforms as well, it’s just that the Revolution may challenge us even more.

http://www.gamasutra.com/features/20060329...ffield_01.shtml
 
NEW YORK (CNNMoney.com) – Nintendo has already vowed its next generation console will be cheaper than its competitors. Now it's making the same promise about its games.

Satoru Iwata, president of Nintendo of Japan, told me last week that while the company has no control over what its partners ask for their games, "I cannot imagine any first party title could be priced for more than $50."

Development costs in the next generation have been one of the talking points for Nintendo for several months. The company has repeatedly said flashier graphics on the same games will only drive up costs, not increase the industry's appeal. Third party publishers are hoping otherwise, as games for the Xbox 360 (and, if pricing goes as expected, for the PlayStation 3) regularly hover in the $60 range.

"In the US, we're going to see the next generation cost an awful lot," said Iwata. "I really don't think that there's going to be a lot of acceptance by current customers of the $60 price tag. They may allow that for a limited number of premium titles, but not all."

Microsoft (Research) and Sony (Research) hope to supplement their income with digital distribution, selling games and more via their online services. Xbox 360 owners are able to download new, small games onto their hard drive for a small fee (typically no more than $10). The model will likely be the same with the PS3.

The Revolution won't have a hard drive, though, raising questions about where owners will be able to store games obtained from the system's "Virtual Console" (a service that will allow them to download virtually every game for previous Nintendo home systems, as well as select titles from the Sega Genesis and TurboGrafx systems).

Again, Iwata said this will be a topic addressed at E3, though he did offer some insight.

The Revolution has 512 MB of flash memory, allowing for some initial storage space. The system also has a slot for SD memory cards, which are widely used in digital cameras and can hold a greater amount of data. Most importantly, Iwata mentioned, were the USB ports that are built into the Revolution "so practically any storage method can be used".

It's entirely possible that some downloads might not be permanent, either, making additional storage space less important.

"We can set some limitations as to the time period a piece of downloaded content can be played," said Iwata. "Or, we may opt to let users play as long as they want. This gives us a flexible business model."

That could hold appeal to other publishers. Last week, Nintendo announced a partnership arrangement with Sega and Hudson Software to offer some of their games via the Virtual Console. Later, Iwata hinted more announcements might be coming – though he wasn't willing to discuss this too thoroughly.

"A number of different publishers are now interested in participating in this virtual console system," he said. "As far as the details, though, I believe we will wait for another opportunity before discussing them."

While the Virtual Console's focus so far has been on classic games, Iwata said Nintendo fully plans to use it for new titles as well.

The company plans to encourage developers to take risks in the next generation, challenging them to use the Revolution's unique features to make smaller games anyone can pick up and enjoy. And Iwata said Nintendo (Research) will lead the charge in developing and distributing these sorts of games.

"If we can come up with an addictive, but simple title – such as Tetris 15 years ago – my attention should be focused on containing costs," he said. "So, I would make it available through the Virtual Console. I think the opportunity for ourselves will be much larger than software that costs $50-$60. ... Of course, there are a number of people waiting for a 'masterpiece' title. For those games, we'll utilized traditional distribution channels."

One other way publishers are trying to control costs these days is by including advertising in games. It's a controversial move, one that has riled many core gamers. Iwata said he has tracked the trend, but admits it confuses him somewhat.

Players, he said, don't have time to pay attention to the ads as they work their way through the game world. As such, he doesn't see the business sense for advertisers – and believes the trend will not be a long lasting one.

"We do not deny the possibility that Nintendo will be doing something like this in the future," he said. "Personally, though, I don't really think it's going to be a significant source of revenue to our industry."

Ein paar Infos daraus:
- wohl keine 1st Party Titel über 50$
- speichern auf internen Flashspeicher, SD-Cards oder auf externes Medium per USB
- Publisher sind interessiert am Virtual Console Service; mehr Ankündigungen kommen
 
warum?

die hardware specs sind einfach ausreichend für das, was geliefert werden soll. große epische spiele werden wohl nicht auf dem Rev erscheinen, viel mehr werden kurze aber intensivere spiele speziell für den Rev-Controller released werden. das hoffe ich zumindest. ich denke auch, dass der NRev eventuell gar nichts mehr mit nextgen oder currentgen zutun hat sondern in eine komplett andere kerbe schlägt und das vielleicht mt nem hammerpreis.

und wer weis, eventuell wird BigN uns in nicht allzulanger zeit mit einer neuen echten nextgen konsole überraschen.:)
 
Soulrocker schrieb:
Revolution, die erste Konsole mit einem Launchpreis unter 99€?
So günstig wird sie sicherlich nicht auf den Markt kommen, aber trotzdem erwarte ich einen Preis, der weit unter dem der PS3 und Xbox 360 liegt.

Im Grunde reichen die Daten, wenn sie denn wirklich stimmen, auch völlig aus. Damit lassen sich weiterhin schicke Spiele herstellen und auf den ganzen neuen Technik-Effekt-Overkill kann ich gut verzichten. Wenn sie dann noch den Weg, den sie schon mit dem DS eingeschlagen haben, konsequent weitergehen, bin ich schon völlig zufrieden. :)
 
Ich denke das Gerät kann auf Multiplatformtitel gänzlich verzichten. Nintendo hat schon bewiesen, dass für ein gutes Spieleangebot nicht die Leistung der Hardware ausschlaggebend ist, siehe NDS. Ausserdem wird sie mit dem geringen Preis und unkonventionelen Spieleangebot für konservative Zocker eine perfekte Zweitkonsole darstellen, für mich wirds aber wohl die Hauptkonsole der nächsten Generation werden.
 
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