MotorStorm

sieht wirklich sehr gut aus inzwischen. bleibt zu hoffen, dass das setting nicht für schnell aufkommende monotonie sorgt.... ansonsten ist das bislang wohl das spiel welches ich mir bei einem releasekauf zulegen würde.
 
Die ersten 10 Minuten:

http://www.playsyde.com/news_3901_en.html

Der Text dazu ist auch ganz interessant (Stichwort Famitsu-Wertung):

Motorstorm is/was so far the PS3 game I was the most hyped about, and the japanese version I got a few days ago is half-way to be what I was hoping the game would be. So they more or less nailed the graphics (bar a few slowdowns and glitches) and the gameplay is a good as expected, but it's unfortunately a quite empty, but pretty, shell. Besides running against the AI, there is nothing to do, absolutely nothing. And since there is no real sense of achievement in winning races after races, it gets boring quite fast. So let's just hope the US/PAL version will get a lot more content and that the multiplayer will be good!
 
IGN-Preview der japanischen Retailversion, die ziemlich unfertig zu sein scheint:

http://ps3.ign.com/articles/751/751452p1.html

Positiv:

The driving component of Motorstorm is a blast to play. You've never played a racing game quite like this, where the type of car you select can totally change the feel of the course, where the bumps and other obstacles that line the course are more of a challenge than your opponent racers, and where each lap can be raced on a different path. As I played, I found myself thinking that no two races are ever alike, and every race is better than the last.

Motorstorm is also the first real proof of the PS3's true technical prowess (Resistance provided just a few hints). The game manages to deliver sharp detail up close for the cars and tracks, along with distant views full of extraneous details, including lots of waving banners. And beneath all that is an impressive simulation of 20 cars interacting with the track. While a few shortcomings get in the way, including the occasional unfortunate camera angle during replays, a bit of slowdown here and there, and mud effects that need a bit of work, this is the most technically impressive game I've ever played.

Negativ:

Based on its Japanese release (and I'll remind you that the version I'm writing about isn't the one that's due out in the West), Motorstorm is the most featureless racer I've ever played. There are only a couple of options, for adjusting the sound and screen and switching the motion sensor controls on and off. Missing are options for adjusting the number of opponents and track count, and such standard modes such as free run and time attack.

The game doesn't even have any form of multiplayer racing. While we knew about the lack of online in the Japanese version, there's no multiplayer what-so-ever, not even split screen!

Motorstorm also shipped to Japan with some of the glaring problems from the demo still in place. Load times prior to the start of a race can take up to 45 seconds. Car selection requires that you wait for new car models to load up, and you can't even see your car's stats on the selection screen (the stats are available in the manual). It's exactly like the demo, and is unacceptable for a final product.
 
:rofl: Das Softwareangebot für die PS3 muss ja übel aussehen, wenn die Fanboys schon für so einen Durchschnittstitel eine Verarsche produzieren.
 
Ja, nett.

Aber bei Vollmond kann man nicht so viele Sterne sehen, ansonsten gibts nichts auszusetzen. :D
 
Sieht insgesamt wirklich verdammt gut und nach einer menge spaß aus.

Gäbe es 2-3 andere titel die mich ähnlich reizen würden hätte ich beim launch schwach werden können.
 
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