El Chupanibre
Blaster ist sehr toll. Ich mag es!
Quantum Redshift Build 1.1.5 ???
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Soulrocker schrieb:Quantum Redshift Build 1.1.5 ???
PS3-Titel Fatal Inertia und Blade Storm auch für Xbox 360
22.11.06 - Koei gibt bekannt, dass das Rennspiel Fatal Inertia und das Actionspiel Blade Storm: Hyakunen Sensou auch für die Xbox 360 im Frühjahr 2007 in Japan erscheinen werden - beiden Titel wurden bislang nur für die PS3 angekündigt.
Der ehemalige PS3-Launchtitel kommt jetzt nur noch für 360? Vielleicht erscheint es ja nur noch in Japan für die PS3, aber generell - WTF?!FATAL INERTIA TO USHER IN A BRAVE NEW WORLD OF COMBAT RACING
In KOEI's Futuristic Combat Racing Game for Xbox 360 the Battle for Supremacy is Won in the Untamed Wilderness
Burlingame, CA -- July 2, 2007 -- KOEI, recognized worldwide as the premier brand of strategy and action games, today announced that Fatal Inertia is scheduled to ship to North American retailers on September 11, 2007 for Xbox 360 video game and entertainment system from Microsoft.
"KOEI has been at the forefront of creating the most engaging action games, so with Fatal Inertia we're now lending our action game talents to the racing genre to deliver an experience that is as fun as it is fast," said Senior Vice President of KOEI Corporation Amos Ip. "Armed with an eclectic variety of weapons and racing challenges, plus elegant and intuitive driver controls, Fatal Inertia is quite simply bringing high-speed fun and excitement back to the combat racing genre."
"By designing Fatal Inertia 's gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications," said Lead Game Designer Michael Bond. "We've based many of the game's weapons on straightforward physical principles, and by doing so we're giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering."
Fatal Inertia is the debut title from KOEI's Toronto-based development studio, KOEI Canada. The team is led by Producer Takazumi Tomoike, creator of the Dynasty Warriors series, and KOEI Co- Founder and Chief Advisor Yoichi Erikawa, who under the pen name Kou Shibusawa is regarded as one of the world's top video game designers.
http://www.gaming-age.com/news/2007/7/2-2
Scheint in der Tat deutlich schwerere Probleme mit UE3 auf der PS3 zu geben, als bisher angenommen...Koei's Fatal Inertia Delayed 'Indefinitely' for PS3
Xbox 360 version arriving in September.
By Patrick Klepek, 07/02/2007
Koei originally announced futuristic racer Fatal Inertia as a PlayStation 3 exclusive in September 2005. Not only that, but it was meant to be a launch title. Obviously, that never happened, and since then, Koei decided to go multi-platform with an Xbox 360 version.
But, in a bizarre twist, Koei's now revealed Fatal Inertia will arrive on September 11 -- but only for Xbox 360.
The publisher confirmed to 1UP that the originally announced PS3 version isn't happening, at least for the time being. "The PS3 version is delayed indefinitely. This is due to the completion of the Unreal Engine 3 for the PlayStation 3," said a Koei spokesperson.
EGM rumored that Sony is investing a serious amount of cash to get Epic Games' Unreal Engine 3 technology up to speed on PS3, and this seems solid proof the tech needs some help. While the disappearance of Fatal Inertia hardly dooms the machine, with games like Madden running at half-speed to their 360 counterparts, every game counts.
http://www.1up.com/do/newsStory?cId=3160735