• Hallo zusammen, bitte prüft mal die im Forum hinterlegte Mail Adresse auf Aktualität. Es ist jetzt schon mehrfach passiert, dass Mails (z.B. für Benachrichtigung neuer PNs) nicht zugestellt werden konnten, weil die Konten nicht mehr existieren oder voll gelaufen sind. Danke!
  • Hallo Gast, falls du dich wunderst, wieso Bilder und Videos nicht mehr sofort angezeigt werden, schau mal hier.

PC/Mac EVE-Online goes gold

Achmed20

von beruf gestört
NON DISCLOSURE AGREEMENT (NDA) DROPPED TODAY

FOR IMMEDIATE RELEASE

HIGHLY ANTICIPATED MASSIVELY MULTIPLAYER ONLINE GAME “EVE ONLINE: THE SECOND GENESIS” CLIENT GOES ‘GOLD’; NON DISCLOSURE AGREEMENT (NDA) DROPPED TODAY

REYKJAVIK, ICELAND, April 23, 2003 - Crowd Control Productions (CCP), developer of the highly anticipated massive multiplayer online game (MMOG) “EVE Online: The Second Genesis” announced today the client portion of the game has been certified ‘gold’ and has been released to manufacturing. Work continues on the server side of EVE which will be ongoing through to launch on May 6, 2003.

Also announced today, CCP has dropped the Non Disclosure Agreement (NDA) between CCP and EVE ONLINE beta testers. EVE ONLINE will be simultaneously published in North America by Viacom’s Simon & Schuster Interactive unit and in Europe by Crucial Entertainment (Rated “T” by the ESRB).

Reynir Hardarson, art director and co-founder of CCP Games, commented on this announcement. “Our flagship is built and we’re fine tuning the engine as we’re about to set sail. Many fan and news sites have been compiling extensive databases of information on EVE such as maps, strategy guides, and so many other things. It's really amazed us how the fans have driven the EVE universe, even though the game has not yet shipped. Dropping the NDA this will give them the opportunity to share these things with everyone.”

Simon & Schuster Interactive’s Mike “Campion” Wallis, producer of EVE Online explains what “going gold” means, “By going gold, we have finalized the content on the game CD and received approval to manufacture the discs. The beauty of online games is that we will continue to patch and update the game through its lifecycle, so players will constantly be receiving new gameplay scenarios, bug fixes, and optimizations. By including all of the large assets, such as graphic and music files, on the retail CD, players won’t have to download these separately. The end result is that our patches are small and quick to download, even for modem users.”

ABOUT “EVE ONLINE”
A Galactic Scope
EVE is a massively multiplayer game, set in a world of galactic proportions. This online universe is governed by a hyper-capitalistic economy where space flight is the path to all commerce, communication, and conflict. Your mission is to establish yourself as a major competitor, trusted by your friends, feared by your enemies. To accomplish this, your principle tools -- apart from an impressive array of sophisticated equipment, customizable space ships and in-game corporations -- will be your natural business acumen, social skills, Machiavellian thinking and cunning combat strategies.

Spectacular Environment
The world of EVE spans over 5,000 solar systems in astounding visual environments packed with adventure and intrigue. Pirate infested regions, military border zones, rich mining tracts, constellations controlled by terrorist organizations and militant religious cults, politically disputed territories, trade routes, war zo
nes, rebel uprisings, black holes, asteroid fields, glorious vistas and ion storms are among the scenarios and phenomena you will encounter on your way to glory.

Choose Your Destiny
Begin by creating a character and choosing a career. You can opt to become an employee of a mega corporation, pick a career in the military or law enforcement, work as a scientist of a research institution, etc. To get started, you will receive equipment and missions, as well as contacts. Eventually you might want to break free and start your own operation, form a corporation, join a pirate clan, dabble in smuggling, become a bounty hunter. The choices are virtually endless. Good or evil, honest or devious, rich or poor, strong or powerless, you are the master of your destiny.

Unique Characters
Choose from four races: Amarr, Caldari, Gallente, and Minmatar. Customize the appearance of your character down to the smallest details. Create a look that is uniquely your own. Then, advance through an extensive skill and training system, which reflects your character’s profession. You may seek to perfect your combat skills or study to be an award-winning scientist, join the military or dive into the world of EVE on your own. There are no skill point maximums, race or class restrictions. You are truly free to create a character that is individually tailored to suit your interests with a myriad of skills. Pirate, mercenary, stockbroker, spy or all of the above... the choice is yours.

NPC Factions and Agents
There is a multitude of Non-Player Characters in Eve to interact with. They run the gamut from a mining corporation to a multinational terrorist organization. Developing contacts within the factions can provide you with access to specialized equipment, missions or top-secret information to help you succeed faster.

NPC and Player Generated Missions
Missions can be played out at any time during the game. These can involve a courier mission for a trade contact, the assassination of an Amarrian ambassador, hunting down a notorious criminal or a full-scale assault on a Caldari military base involving dozens of other players and careful planning.

Player vs. Player
A large portion of the game is centered around player versus player activity -- it’s always more fun to compete against a human opponent. Keep in mind that if you’re timid, you’ll find a safety zone within the borders of the empires, as killing of innocents is not tolerated within their borders. You can seek protection with the local law enforcement and make a good living under their wing, but remember that glory comes only to those who dare. No one will give you power-real power is something you must take!

Combat
Combat in EVE is incredibly fast and furious and will have you constantly strategizing about what measures you should take to best deal with each situation. Group tactics involve formation flight and squad-based communication, allowing for massive fleet battles with military standard hierarchies.

Large Scale Economy
Everything that can be bought in EVE is manufactured in specialized space stations, using a variety of raw materials. Activi
ties such as mining, selling and transporting raw materials, as well as manufacturing products, are core components of EVE’s economic system. Trade and commerce can take place in global markets or directly between players.

Player-Run Corporations
As you enter EVE, you will be assigned to an in-game corporation. At any time you can choose to quit and create your own corporation and recruit other players. Corporations can own and colonize planets and build space stations from where they can run mining operations and manufacture equipment. More sophisticated equipment can enter the marketplace where trade monopolies are enforced with military power.

Corporate Warfare
Competition over limited resources and territories can give rise to corporate warfare. On this level EVE becomes a grand-scale strategy game, where mercenaries, highly trained spies and computer hackers can plot to eliminate high-ranking officers and CEO’s.

Ships - Over 80 Different Types
Ships range from small frigates to the massive titan-class, reaching over a mile in length. A multitude of equipment and weapons can be fitted in a myriad of combinations to best suit your individual combat style. Add your corporate logo and other details to fully customize your ship.

World Events and a Progressing Storyline
The world of EVE is ever changing and will be affected throughout the game by colossal events, such as exploding stars, rebel uprisings, famine, deadly epidemics, presidential elections, and kidnapping of corrupt politicians. All this is part of a greater story being played out by the gamers themselves-- unfolding day by day as the game progresses.

Social Interaction
With thousands of players online from around the world, EVE is an incredible social experience. You have the option of making in-game notes about people you encounter throughout the game - friend or foe - a database of information about their behavior. Next time you meet the guy who ambushed you, he will pay! Notorious players can be tracked down by bounty hunters craving justice - and cash!

Rich Background
The stories behind EVE are multifarious. You can dig deep into the world to gain valuable information, including a detailed history of the races, articles about people, places and world-based phenomena. A complete in-game encyclopedia is included.

Photo Realistic Real-time Graphics
The graphics engine in EVE is capable of doing photo realistic rendering in real-time of surfaces such as rusty steel, dirty glass, oxidized aluminum and volumetric fire and smoke, as well as environmental effects such as asteroids falling on the planet’s surface, comets and the aurora borealis. The Eve engine is built on DirectX9 and utilizes the latest graphics and hardware technology.

Cinematic Feel
EVE is played from a 3rd person perspective. You see the world through the eyes of a camera drone hovering outside your ship. This gives you a much better feel for the world over the traditional first person viewpoint in classic space simulators. A 3rd person camera lets you watch as your turrets aim and fire at an enemy target. You’ll see missiles flying
overhead and your ship in flames if you are running into trouble. This also allows for more sophisticated options, such as controlling large battleships, attacking multiple targets, remotely controlling combat drones, etc.

Easy to Learn
Every action in EVE is accessible through the graphical user interface. There is no need to learn any keyboard shortcuts. The user interface is mouse operated and uses traditional point and click, drag and drop. Every visible object in the scene and on the radar can by interacted with directly.

Already a Massive Community
EVE has created quite a stir in the gaming community, with already over 60 fan sites and strong coverage on gaming websites all over the world. EVE has been listed as one of the most anticipated games of the year and has received incredible enthusiasm among gamers and press alike.

EVE ONLINE WEB SITE
For very detailed information on EVE ONLINE: THE SECOND GENESIS, please visit the web site: www.eve-online.com

AVAILABLITY
EVE ONLINE: THE SECOND GENESIS will be available in May 2003 and will ship simultaneously in North America and Europe.

ESRB RATING
EVE ONLINE: THE SECOND GENESIS is rated “T” or “Teen” by the Entertainment Software Rating Board (ESRB). More information on the ESRB and its rating system can be found at www.esrb.org.

Simon & Schuster Interactive (www.ssinteractive.com) is the digital entertainment unit of Simon & Schuster, Inc. Based in New York, S&SI publishes entertainment, education and reference titles for the PC, Macintosh, Pocket PC, Sony Playstation 2®, Microsoft XBox®, Nintendo® Game Boy® Advance, and Nintendo GameCubeä.

Simon & Schuster, the publishing operation of Viacom Inc., is a global leader in the field of general interest publishing, dedicated to providing the best in fiction and nonfiction for consumers of all ages, across all printed and multimedia formats. Its divisions include Simon & Schuster Trade Publishing, Pocket Books, Simon & Schuster Children's Publishing, Simon & Schuster New Media, Simon & Schuster Online, Simon & Schuster U.K., and Simon & Schuster Australia. For more information about Simon & Schuster, visit our website at www.simonsays.com.

Viacom is a leading global media company, with preeminent positions in broadcast and cable television, radio, outdoor advertising, and online. With programming that appeals to audiences in every demographic category across virtually all media, the company is a leader in the creation, promotion, and distribution of entertainment, news, sports, and music. Viacom’s well-known brands include CBS, MTV, Nickelodeon, VH1, BET, Paramount Pictures, Viacom Outdoor, Infinity, UPN, TNN: The National Network, CMT: Country Music Television, Showtime, Blockbuster, and Simon & Schuster. More information about Viacom and its businesses is available at www.viacom.com.

About Crucial Entertainment Limited
Crucial Entertainment Limited was founded in 1999 by Company Director Ray McIntosh. Crucial Entertainment believes in entertainment for everyone where each title stands amongst the best in
its class and is a guaranteed mark of quality and usability. Visit www.crucialentertainment.com

CCP is a privately held company founded in 1997. It is created on strong vision of creating online games which focus on maximizing player interaction, and on utilizing the new, unexplored possibilities created by having thousands of players interacting in the same game world.
quelle eve-online

son mist :D
dann muss ich wohl oder übel bald für das game zahlen *gg

beta is fast vorbei, macht immernoch ne menge laune (richtige corperation vorrausgesetzt) und ich hab endlich menen ersten dicken cruiser
[IMG]

ab 6 mai gehts los *freude strahl*
 
ma gucken was du gegen meine 2x dual 650mm arltery guns, warp/target jammer, emp smartbomb und 3x rocketlaunchaer ausrichten kannst :D

von den 2 light ion guns red ich garnich erst *gg
 
ehm....jesus??:breit:

wenn irgendjemand mal gekonnt zusammenfassen könnte was in den viel zu langen englischen Text oben drüber steht, wäre ich sehr dankbar.;)
 
Da steht, daß ein weiteres MMORPG released wird. Ebenso wie jedes davor bietet es zahlreiche neue features und wird trotzdem nie mehr als 10.000 Nutzer haben.. :mf:

Naja, werdsmir wohl trotzdem kaufen, wenn in Neocron gerade nichts los ist langweile ich mich sonst noch.. :D
 
Original geschrieben von Wurstbrot
Da steht, daß ein weiteres MMORPG released wird. Ebenso wie jedes davor bietet es zahlreiche neue features und wird trotzdem nie mehr als 10.000 Nutzer haben.. :mf:

Naja, werdsmir wohl trotzdem kaufen, wenn in Neocron gerade nichts los ist langweile ich mich sonst noch.. :D
es hat jetzt schon über 5000 spieler (live am zocken) und es nur ne beta. accounts gibts um die 15000.

ne ich binn voll und ganz zufrieden mit dem game. kommt immer wieder cooler neuer content rein, die grafik is geil, und bis auf n satz nerviger bugs (die nich wirklich wild sind) läufts recht gut.

hab egstern abend 50 sprünge zu unserem neuen System HQ gebraucht (geiler mining platz). hat mich nur 3,5 stunden gekostet :breit: :D
 
Original geschrieben von Wurstbrot
pfft, mein level 98 APU-Psi zerlegt selbst deinen Kreuzer ohne Probleme.. *bruzzel* :D

Wie Level 98 APU-Psi (kommt man mit Boosts mittlerweile so weit hoch? war seit 2 Monaten nicht mehr ordentlich online) - mein Level 44 Tank würd sich auf jeden Fall erstmal schön artig verstecken *g*. Auf welchem Server spielst denn...?

EVE werd ich auf jeden Fall mal antesten (die Grafik allein stellt schon alles bisher dagewesene imho in den Schatten)- da fällt mir was ein... öhmm.. Achmed?
 
was für ne deutsche version?
sowas gibet nich und wirds nie geben.

die haben um die 60 nodes da stehen. auf eine node passen locker 1500 spieler drauf. hab mich schon gewundert wieso das manchmal inne beta zu laggy war. bis die uns erzählt haben das gearde 2000 leute auf einer kiste spielen :)
war schon schwer beeindruckend. ab 6 mai gibst platz für ca 50000 tausend spieler. das hat nichmal EQ und konsorten.
die server stehen in england also is die verbindung auch gut. gibt also keinen logischen grund für ne deutsche version.

falls du ne deutsche cooperation suchst, sag bescheid. bin in freibeuter. komunizieren tun wir alle via headset. is wesentlich lustiger wie das nervige chatten. ausserdem halts die finger frei beim kämpfen :)
 
Original geschrieben von thething


Wie Level 98 APU-Psi (kommt man mit Boosts mittlerweile so weit hoch? war seit 2 Monaten nicht mehr ordentlich online) - mein Level 44 Tank würd sich auf jeden Fall erstmal schön artig verstecken *g*. Auf welchem Server spielst denn...?

EVE werd ich auf jeden Fall mal antesten (die Grafik allein stellt schon alles bisher dagewesene imho in den Schatten)- da fällt mir was ein... öhmm.. Achmed?

Der psi ist wenn du ihn in allen Skills ausgelevelt hast auf 99, 98 ist eins drunter..

skillung:
Reiner Apu, kein Hybride
Hacking und Barter (Hacking wird wohl bald ein paar LOM-Pillen zum opfer fallen, ich glaube nicht mehr an das Hacknet :D)
Außerdem hab ich ihn so geskillt, daß er die laserschwerter nutzen kann, Obi Wan ist unter uns.. :D


Ich werde eve natürlich auch antesten - alle MMORPGs die nicht von elfen und Zwergen handeln sind (ausser star wars galaxies
:rolleyes: ) generell interessant für mich..
 
Original geschrieben von Wurstbrot

Der psi ist wenn du ihn in allen Skills ausgelevelt hast auf 99, 98 ist eins drunter..

skillung:
Reiner Apu, kein Hybride
Hacking und Barter (Hacking wird wohl bald ein paar LOM-Pillen zum opfer fallen, ich glaube nicht mehr an das Hacknet :D)
Außerdem hab ich ihn so geskillt, daß er die laserschwerter nutzen kann, Obi Wan ist unter uns.. :D

Echt... hab früher immer nur maximal mal nen 68er gesehen - wird wohl zeit das ich wieder einsteig :)

Wie heisst dein Charakter und auf welchem Server spielst eigentlich (ich neugieriger ich :D )?
 
Original geschrieben von Achmed20
was für ne deutsche version?
sowas gibet nich und wirds nie geben.

Mist - ich bin kein Freund von englischen Versionen (einfach zu faul), dachte aber was von einer deutschen Version gelesen zu haben... Egal, wird sich erstmal die US geholt (aber wahrscheinlich erst im August - gerade zuviel am Hals) und dann losgelegt. Wenn wir schon bei der grossen Fragerunde sind - wie siehts aus mit den monatlichen Gebühren?
 
Momentan leider kaum noch, einerseits zuviel Arbeit und außerdem rücken die finals der esl sowohl bei BF1942 und Counterstrike immer näher..:bawling:

Wenn, dann bin ich auf Jupiter und Pluto jeweils als Sokrates anzutreffen, Mitglied bei System Shock, wir sind aus der Deutschen Bruderschaft (DB) entstanden, die haben Neocron geräumt und uns geschluckt.. :D
 
ich sehs eher als MMOG da das level system so ziemlich kaum was mit nem rpg zu tun hat.

am anfang der char erstellung wählste deine attribute aus (standard RPG). danach deine schule (mehr oder minder auch noch RPG). im spiel selber verfügst du dann über skillz wie z.b. mechanic(einige schiffupogrades) oder industry(schiffbau).

allerdings hindert dich nix daran dir einfach neue skillz zu kaufen und zu lernen. willste z.b. ein ammar schiff fliegen obwohl du galante bist, gehste in den nächsten alden und kaufst dir nen amarr frigate skill.
besondern gut find ich das trainigs system. gelevelt wird nich via skill benutzen oder fighten für XP sondern einfach so :)
willste z.b. ne bessere fregatte nutzen können, brauchste nen höheren frigate skill. den skill trainierst du dann einfach. das dauert je nach skill lvl und skill rank 10 min - 3 monate. zum glück trainiert son skill auch weiter wenn du offline gehst. also am besten vorm schlafen gehen immer skillz trainieren die sowieo recht lange brauchen.
dadurch biste nich gezwungen grossartig irgendwas zu amchen, sondern besucht mehr oder minder einfach nen fernkurs :)
 
soviel text gibts da nic. english solltest du trotzdem können um piraten zu überreden dich nich abzuknallen weil du eh nix im cargo hast.

hat mir schon 2x das schiff/lben gerettet. 1x allerdings nich :dead:

kosten tuts je nach laufzeit 10-13 euro. ich werd wohl gleich n 6 monate nehmen. spar ich :)
ein monat is frei.
 
Original geschrieben von Achmed20
soviel text gibts da nic. english solltest du trotzdem können um piraten zu überreden dich nich abzuknallen weil du eh nix im cargo hast.

hat mir schon 2x das schiff/lben gerettet. 1x allerdings nich :dead:

kosten tuts je nach laufzeit 10-13 euro. ich werd wohl gleich n 6 monate nehmen. spar ich :)
ein monat is frei.

Ich mag einfach Benutzeroberflächen eher wenn Sie in deutsch gehalten sind - der englischen Sprache bin ich einigermassen mächtig, ich finds einfach nur angenehmer :)

NPC oder PC Piraten überreden? Cool...
 
Zurück
Oben