Blinx - The Time Sweeper

Original geschrieben von Abitor
und vielleicht wird das "Time Feature" doch besser als ich denke oder man wird es nicht zwangsweise einsetzen müssen um das Spiel durchzuspielen.

gott behüte, wie kann man sich so was wünschen?
Da kommt endlich ma ne frische neue Idee...
 
Und es scheint wirklich mal etwas innovatives und tolles zu werden. Wieso muss immer alles alte immer und immer wieder aufgewärmt werden? Ist doch toll, wenn mal etwas wirklich neues kommt.

Naja, ich bin jedenfalls sehr gespannt auf das Teil und freu mich drauf. :rolleyes:
 
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http://gamespot.com/gamespot/stories/previews/0,10869,2877734,00.html

[...]

Graphically Blinx is a sharp-looking game that makes good use of the Xbox hardware. You'll probably be a bit underwhelmed at first, as the first few levels are nicely detailed but rather drab in appearance. To be fair, we can't imagine how you could tart up what appears to be a quaint "old world" European village beyond what's been done in the game. The environment is detailed and features a few doses of eye candy here and there, such as reflective chrome on doors and lighting and particle effects. However, things perk up considerably once you get further into the game. Level design gets decidedly funkier, as do the game's graphics, which results in some psychedelic environments that go wild with light sourcing and Escher-esque layouts. Through it all Blinx looks like every bit the feline stud, with a detailed character model that animates well and features small showy touches, such as fur shading and goggles that reflect the environment in real time. His look is helped--or hindered, depending on your tastes--by his animated face that usually sports a maniacal grin. The various effects related to Blinx's time manipulations are suitably cool and pull a host of tricks out of the Xbox. In terms of graphics you'll see nice pixel shading that colors the environment the same shade as the corresponding time power while leaving Blinx his normal hue. The technology behind the effect is pretty sweet: Chunks of your game are stored on the Xbox hard drive, which lets the time manipulations replay your game during the rewind effect in Tivo fashion.

From what we've played so far, Blinx is coming along fine. We have some issues with the camera, which adds an unwanted level of difficulty to the proceedings, but the game is still fun. In some ways its timed gameplay and secrets remind us of the early Sonic games, which may have something to do with Artoon's staff being made up of former Sonic Team members. The time powers are a very cool addition to the traditional platforming formula, and they require you to think in order to use them effectively. We're eager to see how the final game comes together. Blinx: The Time Sweeper is slated to ship this fall for the Xbox.
 
BLINX the Time Sweeper

ICh hab jets nur die Gesamtwertung gesehn von Ign.. Aber wenn einer die Insider Bewertung hat kann ers hier reinschreiben und dann koennen wir gleich super diskutieren ;) uebrigens 8.8 hats bekommen.
 
Closing Comments
Blinx isn't the perfect game, but it's certainly the best platformer on Xbox. Calling it a platformer is misleading though, because this is hardly one set in traditional platform values. Blinx gets incredibly difficult, so much so that it probably won't please some folks. This isn't a Crash Bandicoot game where you die a few times on a boss, figure it out, and move on. This one will take time and a real investment to master.
There's no way to make it all the way through Blinx without having to go back to previous levels. You need more money and time powers too often to make it through in one shot. And it's designed this way. And for as difficult as it is, I can't really say that it's so much fun as it is very enjoyable. Blinx doesn't hit you the same way Mario does. Instead, it becomes more of a game of "You are not going to beat me, game" than it does "Oh, my God I love this little cat!"

Granted Blinx is a cute and a well-designed (if almost completely silent) character. And he is more than a potential mascot for Xbox (though somehow I think Master Chief will remain synonymous with the 'box more than Blinx ever will), he is the future of Xbox games. This is the first significant use of the hard drive. The first real sampling of what makes the Xbox unique from the other consoles. Developers will begin to get creative with the hard drive. Maybe not so much next year, but certainly by 2004 we will see a lot more uses of the hard drive than just having the power of TiVo. And for that, Blinx deserves a spot in anyone's video game library. Not only is it a solid, challenging, and beautiful game, but it's also a significant step in the direction of the Xbox. And while not the best game on Xbox, it may very well be the most important one yet.


Quelle: ign

hört sich doch klasse an
 
Presentation
Imaginative worlds and great use of the hard drive. There are some faults here though, like a lack of cut scenes to move the story along and a really bad "time out" scenario. 7.0

Graphics
Amazing lighting and color make this one of the Xbox gems. The camera sucks and there's some flicker, and some heavy points of slowdown, but overall this one's a beaut. 9.0

Sound
Repetetive (and eventually annoying) soundtrack. The creatures don't make many interesting noises and Blinx only has one scarcely used meow. 6.0

Gameplay
Inventive, unique, and incredibly challenging. It seems so simple from the start of the game, but the further you go, the more difficult things get. A real winner. 8.0

Lasting Appeal
It starts off easy, but when it gets hard, it really gets hard. You'll need to replay earlier levels just to be able to beat later ones. And the incentive for finding all the secrets is there. 8.0

OVERALL SCORE (not an average) 8.8
 
8.8?


Entweder sind die Entwickler genial oder IGN ist besoffen.

Die Version auf der GC war aufjedenfall alles andere als ne 8.8 wert.

Schon alleine die Grafik war nichts besonders, die Texturen waren durchschnittlich, die levels waren recht lieblos gestaltet und die gegner sahen en bisschen texturlos aus.

Auch vom Gameplay war da noch nichts perfekt, die Katze bewegte sich extrem lahmarschig.

Ich bin echt mal auf die Final gespannt, denn irgendwie kann ich es nicht glauben das die Entwickler noch wahre wunder vollbracht haben.
 
Na aber er hat ja recht. Die GC-Version sah ja wirklich alles andere als berauschend aus, und die Meinungen dazu waren auch eher ernüchternd
 
nein war ich auch nicht, aber man konnte sich genug Meinungen durchlesen, um sich ein Bild von der Version zu machen ohne es gespielt zu haben ;)
 
Original geschrieben von Baca
nein war ich auch nicht, aber man konnte sich genug Meinungen durchlesen, um sich ein Bild von der Version zu machen ohne es gespielt zu haben ;)

ich weiss nicht welche du gelesen hast, aber die ich gelesen habe kamen eher mit dem Spielprinzip nicht zurecht.
Und das is mir ziemlich bohne.

@Veil
ich versteh nur Bahnhof:confused:
 
Stimmt, Blinx kann nicht gut sein, weil IGN 8.8 gibt und ein paar Leute nach 5 Minuten anspielen auf der GC meinen, sie könnten das Spiel beurteilen und es wäre viel schlechter. *kopschüttel*
 
Nein ich freu mich ja über das gute Abschneiden Blinxx. Hatte ich schon gar nicht mehr mit gerechnet :D
 
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