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Hunter: The Reckoning

Pressemeldung
Tuesday August 20, 12:00 pm Eastern Time
Press Release
SOURCE: Interplay Entertainment Corp.
Hunter: The Reckoning Coming This Winter to Nintendo GameCube; Interplay's Mega-Hit Video Game to Release on New Platform This Holiday Season
IRVINE, Calif., Aug. 20 /PRNewswire-FirstCall/ -- Interplay Entertainment Corp. (Nasdaq: IPLY - News), announced today their best-selling title Hunter: The Reckoning(TM) is coming to the Nintendo GameCube(TM) video game system this winter. Developed by High Voltage Software, Hunter: The Reckoning is a fast and furious action game based on the characters and fiction found in the popular role-playing game Hunter: The Reckoning and the immersive World of Darkness(TM) created by White Wolf Publishing Inc.
"We are extremely excited about bringing Hunter to the Nintendo GameCube," states Jim Molitor, Vice President of Production at Interplay. "We don't want Nintendo GameCube owners missing out on this thrilling game."

Played from a third person perspective, Hunter immerses players in the nightmarish setting of Ashcroft, a town plagued by creatures of the night. Throughout the game's many gothic environments, players will face over 30 creature variants from bloodthirsty vampires to unstoppable legions of the walking dead. Hunter has already garnered stellar reviews and has been called a spiritual successor to games like Smash TV and the Gauntlet series, with the ability for up to four players to play cooperatively on the same screen.

Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Digital Mayhem, Black Isle Studios, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at www.interplay.com .

Since their entry in the role-playing game market in 1991, White Wolf Publishing Inc. has grown and maintained an average marketshare of 26%. With collective books sales in excess of 5.5 million copies during this time, White Wolf is one of two undisputed worldwide publishing leaders for pen and paper role-playing games. Their properties have been licensed into television series, comic books, action figures, professional wrestlers, a myriad of merchandising and, of course, video games.

High Voltage Software Inc. was founded in 1993 and has been crafting games for three generations of consoles and the PC. The Chicago-based developer boasts a resourceful mix of the gaming industry's brightest young talents and skilled, veteran developers. Imaginative design, powerful proprietary technology, and a proven development process have made High Voltage Software a fierce competitor in the entertainment industry. More information can be found at www.h igh-voltage.com .

Note: All trademarks and copyrights are the property of their respective owners.

SOURCE: Interplay Entertainment Corp.
 
Für Cubebesitzer die auf Splatter stehen, und nichts gegen ein stumpfes Arcadegameplay haben, imo ein Must Have
 
Naja das ist mir etwas zu eintönig, im Multiplayer ist es aber sicher ganz gut.
 
man man man, hab GC und X-Box gibt es auch noch sowas wie Exklusivtitel. Naja egal, X-Box Version liegt zu Hause und ich glaube nicht der GC sie 1 zu 1 umgesetzt bekommt, da er mit den transpareznen Probleme haben sollte.
 
Da ist imo annähernd eine 1:1-Umsetzung möglich, einzig bei den doch z.T. sehr crispen Texturen wird's vielleicht ein paar Abstriche geben. Aber ansonsten ein spaßiges Hack 'n' Slay. :)
 
Bei den Texturen wird's nur Abstriche geben, wenn der Entwickler die Stärken des Cubes in diesem Bereich (mal wieder) nicht ausnutzt.
 
gähn , muss denn dieser port so einer eintönigen kamelle sein, das einzigste was man dem spiel zu gut halten konnte war das es technisch "sauber" ist aber mit charakter design und abwechslung steht/stand das spiel ja nun wirklich auf kriegsfuss
 
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