• Hallo zusammen, bitte prüft mal die im Forum hinterlegte Mail Adresse auf Aktualität. Es ist jetzt schon mehrfach passiert, dass Mails (z.B. für Benachrichtigung neuer PNs) nicht zugestellt werden konnten, weil die Konten nicht mehr existieren oder voll gelaufen sind. Danke!
  • Hallo Gast, falls du dich wunderst, wieso Bilder und Videos nicht mehr sofort angezeigt werden, schau mal hier.

Konsole Xbox Live: Neue Downloads

Finde es auch nicht schlecht für ein TH aber mri sind diese ganzen Kombinationsmöglichkeitne zu kompliziert :)
 
na dann bin ich mal gespannt was das erste spiel mit der UE3 mir optisch zu bieten hat und ob es der current generation spielerisch voraus ist. schade find ich btw. generell das man, wenn man schon im eigenen lager abkupfert, das tolle hud/cross com aus GRAW nicht implementiert hat.

besonders hoffe ich ja nach wie vor das man die steuerung endlich optimiert und das tearing dezimiert hat.
 
Auto-Update für Saints Row kommt vermutlich morgen:

http://developer.saintsrow.com/forums/showthread.php?t=8962

10/30/2006 9:05am

The Saints Row Title Update has been approved for release! We will update with exact time later today

Saints Row Title Update on Xbox Live!

The Product Update for Saints Row will be available on Xbox Live. Microsoft provides product updates to anyone with a Live connection, even without a paid membership. If you have a Live connection, you will be prompted to download the update. The update is required to play Saints Row on Xbox Live.

General
Enabled 4xAA (anti-aliasing) for 480i standard-def and 480p resolutions (was 2xAA).
Enabled 4x anti-aliasing during initial player creation screen.
Added player options to enable v-sync during cutscenes and/or gameplay, with warning that it will affect framerate.
Fixed widescreen formatting issues in certain resolutions.
Fixed issue where button icons would sometimes not appear during tagging activity.
Fixed problem where camera could rapidly rotate around player when exiting vehicle.
Added dialog reminding player to save before final mission in the game.
Fixed rare crash bugs due to variants and fast shader constants.
DLC - Car dealership now skips paint selection for car if the car has no color data.
Fixed issue when signing out of a gamer profile on The Wheel Woman unlock screen.
Added missing audio tracks to music stores, including “Pickin’ Boogers”
Added long sideburns and four other missing hairstyles to Shear Intensity salons

Multiplayer
Improvements to the way the game handles packet loss and bandwidth management between players. This addresses issues commonly cited as “lag”, and general synchronization problems between the players’ clients (vehicles/players warping around, etc).
Various bandwidth optimizations.
Fixed connection issues with gang servers (done server-side, update not required).
The system for rating a player’s quality-of-service has been improved, and made less conservative. This means you’ll see many more matches with 10-12 player limits.
Fixed “clothes stealing” exploit. Stolen clothes will be deleted, legit clothes will be unharmed.
Various changes to Matchmaking phase, to get players in the game faster.
Team-based, non-Gang games are now required to have even teams. Gang matches still allowed to be off-by-one to allow easier matchmaking, since single people cannot be matched-in.
Fixed issue that could cause the Blinged Out Ride vehicle to get stuck inside the garage when the driver disconnects.
Fixed crash that could happen during server migration.
Fixed rank reporting errors in Leaderboards for Team Gang Brawl and Team Big Ass Chains.
Fixed problem where end of games stats display could be improperly sorted.
Fixed issue in server migration where statistics would not be properly updated for the newly elected server.
Fixed issue where incorrect server was elected for game size.
Fixed issue where car could get stuck in a chop shop or get pushed out of the level and destroyed.
Added caching to pimp hat and multiplayer chains to reduce delay when they are loaded.
Fixed problem where PC could become bald after importing from single- player savegame.
Fixed problem where multiplayer garages had problems with client vehicles colliding at the entrance with an invisible mesh mover.
Item sync improvements.
Fixed problem that could prevent twelve people from getting into a match due to not having enough security associations.
Points stored in Big Ass Chains are now being reset between games.
Fixed issue where gang stats retrieval could fail and not be retried.
Addressed “standby” hack where a player would temporarily disconnect their network connection to move around without others seeing them.
The proper number of custom vehicle choices now appears for the Hustlin multiplayer level.
Gang sizes limited to 100 members.
Fixed cases where gangs match but not all players get into the game.
Only servers with sufficient bandwidth are selected to host a match.
Fixed bug where multiplayer garages had problems with client vehicles colliding against unseen geometry.
Big Ass Chains points scored stats are now reset between games.
Fixed bug where player would have pipebombs in inventory but would not be able to throw them.
Fixed problem in Protect Tha Pimp where a player would respawn at the beginning of a round in observer mode.
DLC - Always display name of level server has selected, even if client does not have that level downloaded.
 
Laut Gamespot kommt heut für UNO ein neues Kartendeck raus.
KAMEO Deck
100 Punkte.
Wenn ich richtig übersetzt habe,kann man mit dem Joker die Karten mit einen Mitspieler tauschen !!
 
Seit gestern ist übrigens eine Eragon-Demo online.

Download lohnt aber nicht, das Spiel sieht immer noch aus wie direkt aus der letzten Generation auf die 360 gebeamt. ;)
 
interessanter ist da der kostenlose download von zwei "neuen" karten für PDZ. Rare-Veteranen freuen sich über neue adaptionen von Temepl und Facility, beide bekannt aus GE und PD.
 
Aragon schaut nicht nur unsopektulär aus, die Kamera ist echt einfach nur mies. Was hab ich von ner Kamera die nicht reinzoomt, sondern in weiter Ferne manchmal ein paar Pixelhaufen kämpfen läßt,wo man nicht mal erkennt, wer die Figur und wer Feind ist...

Abgesehen davon liebe ich Hack´n Slays, aber dieses kommt max. als Nice Price ins Haus (20€)
 
Microsot gibt bekannt, dass Konamis Contra für 400 Microsoft Punkte am 08.11.06 in den USA und Europa (ab 09:00 Uhr) auf Xbox Live Arcade erscheinen wird.

:ylsuper:
 
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